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Lighting and Rendering

Project type

Lighting & Texturing

This exercises was focused on helping me develop my skills in texturing and lighting 3D objects, with an emphasis on creating dramatic and stylised visuals to suit different scenes. In one task, I lit and textured two metal vases along with the surrounding wall and table, experimenting with light direction and surface detail. In another, I created a moody, abandoned classroom scene with spooky lighting, carefully texturing each object using Substance Sampler and Substance Painter before importing them into Maya. These studies allowed me to explore atmosphere, material realism, and storytelling through light and texture.

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